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<rss version="2.0"><channel><title>The Metaverse Journal - Latest Comments in Shadows on the wall, mimes in the street</title><link>http://themetaversejournal.disqus.com/</link><description>Australia's premiere virtual worlds news service</description><language>en</language><lastBuildDate>Fri, 17 Apr 2009 01:26:54 -0000</lastBuildDate><item><title>Re: Shadows on the wall, mimes in the street</title><link>http://www.metaversejournal.com/2008/11/16/shadows-on-the-wall-mimes-in-the-street/#comment-8288277</link><description>You said, "An avatar, whether as a component of a gaming or non-gaming digital environment, cannot be said to be controlled by a person, nor can it have its own actions." &lt;br&gt;From what I've seen, in the social culture of Second Life, the agent and the avatar are synonymous by common contextual definition. Most people don't know about the specifics of how their "virtual senses", aka the audio/visual response received from the server through the agent, work. They process the information unconsciously and perceive themselves within their avatar. That's immersion for you.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anhkah</dc:creator><pubDate>Fri, 17 Apr 2009 01:26:54 -0000</pubDate></item></channel></rss>