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SynCere Talon
Wouldn't mind keeping in touch on medical clinics. We have (at QUT) an academic interested in a hospital based clinical area providing experiential practice in developing clinical decision making skills.
Contact at work: janice.white@qut.edu.au
One of the frustrating things about SL is avatars are restricted to a single set of attachment points.
One you attach something to a point - e.g. a new head to the skull attachment point - that point is off limits to other objects. I shouldn't have to choose between a head and a hat - I want a head *and* a hat!
Allowing each attachment point to have one or more objects to be attached should solve the problem .
As for what I would build....well, I think I would start small and work my way up. Perhaps beginning with accessories for avatars, weapons, and unique popular culture inspired things. From there move on to vehicles, avatars, and even houses. Second Life is a land of limitless possibilities, so why should I be constrained as to what I build? I could build anything with a bit of guidance and inspiration, and believe you me, there is plenty of inspiration around Second Life, judging by what I've seen other people build.
I don't know if I will win or not, but if I do, I can guarantee that your book will be put to good use, and you can rest knowing that just one more Second Life citizen has joined in the shared world of content creation perhaps a little faster than he otherwise would have on his own.
* virtual courtroom (for mock trials with law schools interstate or internationally)
* virtual crime scene
* virtual hospital
* virtual city hall (for roleplay with bureaucracy)
* virtual law offices (for roleplay interactions between law firms)
I also need texturing ideas and methodes.